« Controlling amplitude using the Gain Node | Home | Chrome 20 ships, Includes Oscillator Nodes »

June 25, 2012

Case Study: A Tale of An HTML5 Game with Web Audio


Over at HTML5 Rocks they have a number of excellent tutorials, which I've linked to in the past.  I just discovered there's also an outstanding post mortem covering Web Audio API implementation on Fieldrunners for the Chrome browser.  The article goes deep into how the audio engine was implemented, what kinds of mistakes they made, and how the whole thing came together.

Absolutely a must-read for anyone wanting to do interactive audio in a browser.